Landex Development

About Me

Ian Lander (@koolham)
Founder, Landex Development

I am an independent software developer and founder of Landex Development, focused on cross-platform game development with Flutter and Flame. I've shipped two complete games from concept to store-ready — both targeting iOS, Android, and macOS — and enjoy incorporating AI tooling, pixel art, and thoughtful game design into every project.

Contact: ian@landex.dev

My Games

Bible Blast logo
Bible Blast

A fast-paced scripture challenge game built with Flutter and Flame. Features dynamic Bible verse puzzles, persistent scoring, and offline gameplay. Demonstrates modern Dart/Flutter development with Riverpod and Hive.

Virtual Hamster logo
Virtual Hamster

A cozy virtual pet game built with Flutter and Flame. Care for adorable hamsters in a pixel-art cage—feed, water, exercise, and clean up after them. Features freemium in-app purchase, persistent game state, and procedurally-rendered retro pixel art with zero image files.

Technology

Flutter
UI framework — both games
Flame
Game engine — game loop, components, collisions, and input
Riverpod
State management across Flutter and Flame
Hive
Local persistence for scores and settings
SharedPreferences
Local persistence for game state and settings
AudioPlayers
Pooled SFX and looping background music
Flame Audio
Sound effects and audio pooling
Google Fonts
Typography
Gamepads
Hardware game controller input
Procedural Art
Canvas.drawRect pixel-grid rendering (zero PNG sprites)